Raid on the Margrave’s Keep

BurgQuest
The Woodlands Conference Center in Williamsburg, Virginia 159 Visitor Center Drive Williamsburg, VA 23185
September 21, 2024 10:30 am
ET

About the Game

Session Length: 2.5 -
2.5 hours

Note: This session will take place at a convention. Players are responsible for purchasing admission to BurgQuest separately. Players cannot take part in this session without purchasing admission to the convention in addition to reserving a seat via Rogue Game Masters.

This page is to book individual seats at a group game. This adventure is open to any attendees of BurgQuest and the party will be capped at six players. If you wish to book a private game session for your party, please contact [email protected] for scheduling and pricing information.

A night like this comes only once a generation 

Westruun is a city on the brink of great change. It has been nine years since a group of adventurers defeated the great wyrm Umbrasyl, the Hope Devourer, freeing the city from his dark reign. Yet in that vacuum, a new tyrant emerged to lead the city. Margrave Zimmerset has endeavored to bind the city to his will in these past years, but his power is weakening in the face of growing popular opposition. In a rare moment of unity, the pragmatic Clasp syndicate and the revolutionary Red Cloaks have come to strike a blow against the Margrave and prove his power broken once and for all. This very evening the Margrave is holding a grand ball at his fortified estate, providing a rare opportunity for infiltration. The objective: steal the very Shield of Westruun, a powerful artifact and symbol of ancient authority. For tonight, great change is possible for those bold enough to seize it.

That’s where you come in.

What to Expect

This is a 2.5 hour one-shot played in a private room at BurgQuest. A professional game master (GM) will lead a group of up to six players through a daring and daunting heist. Each player will take control of a 3rd level character using the D&D 5th edition ruleset and use a combination of their own wits and character abilities to infiltrate a guarded residence in the midst of a grand celebration. The scenario will include depictions of violence as well as occult themes and is suitable for individuals 17+. Familiarity with D&D is encouraged, but by no means no required. Character sheets and gaming materials (dice, paper, pencils) will be provided. LGBT+ friendly! 

About the Game Master

Hello and welcome! My name is Lora (she/her) and I’ve been running TTRPGs for nearly seven years now. My games tend to be very player driven with an emphasis on dynamic roleplay, layered mystery, and engaging combat. I love teaching new players and try to foster an environment of respect and inclusivity at my table. I look forward to playing with you!