At the height of the Greyhawk Wars twenty-five years ago, the road between The Yeomanry and Melkot was abandoned and has remained wild and unused. Now, with the chaos of the great war far in the past, the local merchant counsels want to re-open this once lucrative trade route.
Scouts were sent out, and the ones returning from Farpoint Stockade – the most remote outpost – report that some unknown force of evil occupies it.
You, brave adventurers of the Yeomanry, have been recruited to flush out the occupiers, whoever – or whatever – they may be!
This is a one-shot adventure taking place in the World of Greyhawk, using the 5e system. Pre-generated characters will be provided.